using Godot;
using System;

public partial class NRes : Node2D
{
	// Called when the node enters the scene tree for the first time.
	public override void _Ready()
	{
		NCharacter cha = CHelp.loadScene("res://P8_资源/吕布.tscn") as NCharacter;
		AddChild(cha);
		GD.Print(cha.mChaData, "-", cha.mChaData.mSkills);
		cha.mChaData.mSkills.Clear();
		GD.Print(cha.mChaData.mSkills);

		NCharacter cha2 = CHelp.loadScene("res://P8_资源/吕布.tscn") as NCharacter;
		AddChild(cha2);
		GD.Print(cha2.mChaData, "-", cha2.mChaData.mSkills);
	}

	// Called every frame. 'delta' is the elapsed time since the previous frame.
	public override void _Process(double delta)
	{
	}
}
